Glass fish tanks8/28/2023 ![]() ![]() Please always bear in mind that the time we spend communicating reduces the time we can spend to actually realise and implement the things we learnt from communicating - we are just a small team no communications officer involved here. Get in touch via e-mail: in touch while playing: Use the Open Player Support button in the Settings menu. We will also be using a Discord server to chat, share progress, and probably have detailed discussions: We will reply on there, but the Steam Forums are most likely not the best place for longer and fruitful discussions. “We will be checking the Steam Forums regularly where you can post feedback, ideas, suggestions, bug reports, and the like. How are you planning on involving the Community in your development process? “When leaving Early Access, the price will be higher than it is now - Early Access consumers will thus both be able to shape the final product and to pay a lower price.” Will the game be priced differently during and after Early Access? Cross-breeding and recoloring added in the meantime allows for an unlimited number of fish :-)” ![]() “This version offers a fully operational Aquarium Simulator and Editor (allowing you to aquascape your tanks, as well as to simulate water chemistry and to configure equipment) with a still limited amount of 102 species of fish/crabs. What is the current state of the Early Access version? Whether this will be realised strongly depends on game success and player needs.” This would basically double the amount of work on our side for each supported species. This needs to be carefully considered though, as to the large amount of work involved in this and the performance impacts it will have. We might be able to make each fish unique in shape and texture, even fish from the same species. Even if this is not possible in real life, this is an option users can enjoy on their PC. UPDATE: We now include a simulation mode, letting you configure various equipments, involving growing plants, fish, and algae, as well as simulating water chemistry. Depending on the player responses, there will either be more game-like or more simulation-like additions. There might be a simulation of water currents inside tanks. An improved light configuration was added with the first update. “We will certainly add more species, decorations, and aquarium types. How is the full version planned to differ from the Early Access version? Considering about one year is the best guess we can give as of now.” ![]() ![]() “As we are not certain what in-game aspects our audience is actually looking for, this is hard to project. In this case, do players actually prefer to simply build beautiful tanks without worrying about, e.g., water parameters and water chemistry? Or is it a more realistic approach, simulating various real-life aspects of a fish tank, what is wanted by the community?”Īpproximately how long will this game be in Early Access? It might also be the case that the "creative mode" available now is all what the audience is waiting for and traditional game elements are not needed at all. Is it a game like our Fish Farm series for mobiles? Is it another kind of game, for example, involving elements of strategy or tycoon games, etc? “We want to find out what kind of final product the majority of our players is looking for: ![]()
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